CLASS 9 :CHAPTER -1(

Class 9 Maths – Coordinate Geometry Notes
๐Ÿ“ Mathematics

Orienting Yourself:
The Use of Coordinates

Chapter 3 — Coordinate Geometry
๐Ÿ“š Class 9 ๐ŸŽฏ NCERT / CBSE ✍️ Topper Notes ๐Ÿ”– EnglishWithMRK Style
① What is Coordinate Geometry?
๐Ÿ“– Definition: Coordinate Geometry is the branch of mathematics that uses a number system (coordinates) to describe the exact position of a point in a plane (flat surface).
  • Also called Cartesian Geometry — named after French mathematician Renรฉ Descartes.
  • It connects Algebra and Geometry together.
  • It helps us locate any point on a flat surface using just two numbers.
๐ŸŒ Real-Life: Finding a seat in a cinema (Row D, Seat 7), locating a city on a map using latitude & longitude, or playing Battleship game — all use coordinates!
② The Cartesian Plane
๐Ÿ“– Definition: The Cartesian Plane (also called the Coordinate Plane) is a flat surface formed by drawing two number lines perpendicular (at 90°) to each other.
  • X-axis → Horizontal number line (goes left ← and right →)
  • Y-axis → Vertical number line (goes up ↑ and down ↓)
  • Origin (O) → Point where X-axis and Y-axis meet = (0, 0)
  • The plane is divided into 4 parts called Quadrants.
๐Ÿ“Š Diagram: The Cartesian Plane
Y-axis ↑ | Q II | Q I (–, +) 4 | (+, +) 3 | 2 | • P(3,2) 1 | ←————————————0————+————————————→ X-axis -4-3-2-1 1 2 3 4 -1 | Q III -2 | Q IV (–, –) -3 | (+, –) -4 | ↓
๐Ÿ“Š Quadrant Sign Chart
Q II
(−x, +y)
Q I
(+x, +y)
Q III
(−x, −y)
Q IV
(+x, −y)
← X-axis → ↑ Y-axis ↓
③ The Four Quadrants
Quadrant Position x sign y sign Example
Q I (First) Top-Right + (Positive) + (Positive) (3, 4)
Q II (Second) Top-Left − (Negative) + (Positive) (−2, 5)
Q III (Third) Bottom-Left − (Negative) − (Negative) (−3, −1)
Q IV (Fourth) Bottom-Right + (Positive) − (Negative) (5, −2)
๐Ÿง  Memory Trick for Signs: "All Students Take Calculus" — going anti-clockwise from Q I:
All (+,+) → Sine only (+,−)? No — try: "In Q1: ALL positive, Q2: x negative, Q3: ALL negative, Q4: y negative"
Or just remember: Quadrant I → ALL PLUS. Move anti-clockwise → one sign changes each time.
④ Coordinates of a Point
๐Ÿ“– Definition: The position of any point in the plane is written as an Ordered Pair (x, y) where x = Abscissa (horizontal distance from origin) and y = Ordinate (vertical distance from origin).
⭐ KEY FORMULA — Ordered Pair
Point P = (x, y) = (Abscissa, Ordinate)
Always write x first, then y  |  Order MATTERS — (3,2) ≠ (2,3)
  • Abscissa (x) → Horizontal distance from Y-axis (left/right)
  • Ordinate (y) → Vertical distance from X-axis (up/down)
  • If a point is on the X-axis → y = 0 → coordinates are (x, 0)
  • If a point is on the Y-axis → x = 0 → coordinates are (0, y)
  • The Origin O → coordinates are (0, 0)
๐Ÿ’ก Easy Way to Remember: "x comes before y in the alphabet, and x comes first in the ordered pair too!" Also: x = corridor (left-right), y = lift (up-down).
⑤ How to Plot a Point — Step by Step
  • Step 1: Draw the X-axis (horizontal) and Y-axis (vertical).
  • Step 2: Mark the Origin (0,0) where they cross.
  • Step 3: Mark numbers on both axes (equal spacing).
  • Step 4: Take the x-value → move that many units left or right from origin.
  • Step 5: From there, take the y-value → move that many units up or down.
  • Step 6: Put a dot and label it.
✏️ Example: Plot point A(−3, 2)
→ Start at Origin (0,0)
→ Move 3 units to the LEFT (x = −3)
→ Move 2 units UP (y = +2)
→ Mark and label the point A(−3, 2) → it lies in Quadrant II
⑥ Special Positions of Points
Condition Meaning Example
y = 0 Point is on the X-axis (4, 0), (−2, 0)
x = 0 Point is on the Y-axis (0, 3), (0, −5)
x = 0, y = 0 Point is at the Origin (0, 0)
x = y Point is on the line y = x (2, 2), (−3, −3)
x = −y Point is on the line y = −x (3, −3), (−1, 1)
⑦ ๐Ÿ”ด Important Formulas (Highlighted)
๐Ÿ“ Distance from Origin
d = √(x² + y²)
Distance of point (x, y) from Origin (0, 0)
๐Ÿ“ Distance Between Two Points
d = √[(x₂−x₁)² + (y₂−y₁)²]
Distance between A(x₁, y₁) and B(x₂, y₂) — for Class 10 but good to know!
๐Ÿ“ Midpoint Formula
M = ( (x₁+x₂)/2 , (y₁+y₂)/2 )
Midpoint of segment joining A(x₁, y₁) and B(x₂, y₂)
๐Ÿ“ Area of Triangle (given 3 vertices)
Area = ½ |x₁(y₂−y₃) + x₂(y₃−y₁) + x₃(y₁−y₂)|
Use this to check if 3 points are collinear → Area = 0 means collinear!
⑧ Important Differences
Abscissa vs Ordinate
Abscissa (x) Ordinate (y)
Horizontal distance from Y-axisVertical distance from X-axis
First number in the pairSecond number in the pair
+ve → right of Y-axis; −ve → left+ve → above X-axis; −ve → below
On X-axis: x = any valueOn Y-axis: y = any value
X-axis vs Y-axis
X-axis Y-axis
Horizontal lineVertical line
y = 0 for all points on itx = 0 for all points on it
Divides plane into upper & lowerDivides plane into left & right
Goes left (−) and right (+)Goes down (−) and up (+)
⑨ Collinear Points
๐Ÿ“– Definition: Three or more points are Collinear if they all lie on the same straight line.
  • To check collinearity → Calculate Area of Triangle formed by the 3 points.
  • If Area = 0 → Points are Collinear
  • If Area ≠ 0 → Points are NOT Collinear
✏️ Example: Are A(1,1), B(2,2), C(3,3) collinear?
Area = ½|1(2−3) + 2(3−1) + 3(1−2)|
= ½|−1 + 4 − 3| = ½|0| = 0
∴ Points ARE collinear ✅ (They all lie on line y = x)
⑩ Reading Coordinates from a Graph
  • To find coordinates of a point from graph: Draw perpendiculars to both axes.
  • The foot of perpendicular on X-axis → gives the x-coordinate (abscissa).
  • The foot of perpendicular on Y-axis → gives the y-coordinate (ordinate).
  • Always read x first, then y.
๐Ÿ“Š How to Read Coordinates
Y 5 | 4 | • P 3 | | ↖ P = (3, 4) 2 | | Read x=3 from X-axis 1 | | Read y=4 from Y-axis +—————————+——→ X 0 1 2 3 4

⑪ ✅ Exam Tips & Tricks
๐Ÿ’ก Trick 1: "Walk then Climb" — First move horizontally (x), then vertically (y) to plot any point.
๐Ÿ’ก Trick 2: On X-axis → y is always 0. On Y-axis → x is always 0. Don't forget!
๐ŸŽฏ Trick 3: Origin = (0,0). It belongs to NO quadrant — it's where axes meet.
๐ŸŽฏ Trick 4: Axes also belong to NO quadrant. Points on axes are NOT in any quadrant.
๐Ÿ’ก Trick 5: (2,3) ≠ (3,2) — Order MATTERS! This is why it's called an "ordered" pair.
๐Ÿ’ก Trick 6: Collinear check → Area = 0. If exam asks "are these collinear?" → use area formula!
๐Ÿง  Quadrant Mnemonic: Going anti-clockwise from Q I → "All Students Take Calculus"
Q I = All positive (+,+)  |  Q II = Sine positive (–,+)  |  Q III = Tangent positive (–,–)  |  Q IV = Cosine positive (+,–)
⑫ ๐ŸŒ Real-Life Examples
  • ๐Ÿ—บ️ Maps & GPS: Latitude (y) and Longitude (x) are coordinates that locate any city on Earth.
  • ♟️ Chess: Each square has a coordinate (e.g., E4) — column = x, row = y.
  • ๐ŸŽฎ Video Games: Every character position is stored as (x, y) coordinates on the screen.
  • ๐Ÿฅ Hospital Bed System: Ward D, Bed 7 → like coordinates (D, 7).
  • ๐Ÿ“ฑ Touchscreen: When you touch your phone screen, it records (x, y) pixel coordinates.
  • ๐Ÿ“ก Radar: Aircraft positions are tracked using coordinate systems from a central point.
⑬ ⚠️ Important Points — Don't Forget!
  • Axes divide the plane into 4 quadrants — numbered anti-clockwise: I, II, III, IV.
  • Points on axes are NOT in any quadrant.
  • The Origin (0,0) is NOT in any quadrant.
  • The x-coordinate tells LEFT/RIGHT, the y-coordinate tells UP/DOWN.
  • Positive x → Right of Y-axis  |  Negative x → Left of Y-axis
  • Positive y → Above X-axis  |  Negative y → Below X-axis
  • A point with both coordinates equal but opposite sign (like (3,−3)) lies on the line y = −x.
  • Always use a scale when drawing graphs — equal spacing on both axes.

⚡ Quick Revision — Last Minute Notes

  • ✅ Coordinate Geometry = Algebra + Geometry using number pairs
  • ✅ X-axis = Horizontal, Y-axis = Vertical
  • ✅ Origin (O) = (0, 0) — where axes meet
  • ✅ Ordered pair = (x, y) = (Abscissa, Ordinate)
  • ✅ Q I: (+,+) | Q II: (−,+) | Q III: (−,−) | Q IV: (+,−)
  • ✅ Quadrants numbered anti-clockwise from top-right
  • ✅ On X-axis: y = 0 | On Y-axis: x = 0 | At Origin: x = y = 0
  • ✅ Axes & Origin do NOT belong to any quadrant
  • ✅ (3,4) ≠ (4,3) — order matters in a coordinate pair
  • ✅ Collinear points → Area of triangle = 0
  • ✅ Distance from origin = √(x²+y²)
  • ✅ Plot: Move right/left first (x), then up/down (y)
✦ Made with ❤️ for exam success  |  EnglishWithMRK Style Notes ✦
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